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"What fair is currently running?" Matteo asked one of his fellow passengers, a merchant from the eastern foothills.
The man's eyes lit up. "The Monster Fair. It'll be a sight, if you've time to take it in. Good bull aurochs, for farmers who've got the pasturage to feed fuzzy elephants. Don't hold much with them myself. Meat's too gamey. Much prefer a good haunch of rothe."
A faint stab of disappointment assailed Matteo at this mundane description. "It's a market for cattle, then?"
"And everything else. The fancy lizards that ladies keep as pets these days. Birds from the Mhair Jungles. Griffon kittens, dragon eggs. If you can eat it, cage it, put it on a leash, or chop it up for spell parts, like as not it'll be there. I hear tell they've even got a unicorn up for bid."
It was on the tip of Matteo's tongue to ask which of these fates awaited the unicorn, but he decided he would rather not know. He thanked the man and went off to collect his few possessions.
The ship moved smoothly into the dock, and Matteo was met at the plank by men wearing jordaini white and distinctly unpleasant expressions. They looked him over in a manner that made Matteo suddenly sympathetic for the creatures in the market square.
"You're Procopio's latest?" one of them demanded.
"I am Matteo, and I am here to enter the service of Procopio Septus," he agreed.
"Well, come along," the speaker said grudgingly.
The men spun and stalked off, leaving Matteo to follow or not.
He was surprised by the less than enthusiastic welcome, but he was too fascinated by his surroundings to take much offense. Halarahh was a wondrous city, the largest in the land, home to nearly eight thousand souls. Yet as Matteo's escort led him through the market square toward the villa of Procopio Septus, he didn't once get the feeling of being in a close or crowded place.
The villas they passed were sprawling and spacious. Even the homes of middling folk boasted comfortable grounds filled with gardens and flowers. Public parks and gardens greeted them at nearly every turn. Wide streets opened into large courtyards, many of which housed open-air markets, smaller versions of the vast dockside square.
The city was comfortably cool, a welcome respite from the punishing sun of Matteo's sea journey. Perched on the northern banks of Lake Halruaa, the city sat at the confluence of two of the land's greatest rivers: Halar and Aluar. Soft breezes wafted off the waters and were captured and magnified by many innovative magical devices.
Although Matteo could not work magic, he had spent most of his life in study of it. Never, however, had he seen so much of it concentrated in one place. Almost half the inhabitants of the city were spellcasters, and at least three hundred made their livelihood by working magic. Wizards' towers leaped toward the azure sky, giving the city an aspect of a forest fashioned of marble and crystal and stone. Magical lamps lined the streets and enlivened the homes and shops. As they passed the open doors of some of the grander shops, they were treated to a soft caress from the soft, scented breezes that magically cooled the merchants and their customers. Flat-bedded carts trundled by at regular intervals, laden with magically created ice blocks that cooled folks of lesser means.
But what most amazed Matteo were the skyships. Although Halruaa was famed for these marvelous cloud-going vessels, Matteo had never seen one close at hand. His last trip to Halarahh had taken place during the winter, when most skyships kept close to land. He had observed the spring regatta at the Lady Day festivals that took place in every city in the land, but he had always seen the skyship display from a distance. It was considered unseemly for a jordain to be sprinkled with fortune-telling magic.
So he was vastly pleased when the road his fellow jordaini traveled led toward the docks where the ships came to roost. Several of the graceful ships wheeled through the sky as they traced the edges of the lake like fine ladies on a summer evening's promenade. Each of the ships boasted three masts, plus a flying jib aft and two sails astern on swinging booms. The bodies of the ships were plated with armor from giant sea turtles, so from below they looked much the same. But much color and design had been lavished upon the sails.
"You're staring like a peasant," one of the jordaini observed coldly. "Have you never seen a skyship?"
"Never so close at hand. What stately grace," Matteo marveled. "They look rather like kites flown by giant, powerful children."
"A fine way to describe your new patron," observed a dry voice behind him.
Matteo turned. A short, thin man stood behind him, arms folded and head tilted to one side as he returned Matteo's gaze. The newcomer was a striking man, one who would draw eyes in a crowd despite his lack of stature. His nose was hooked like a hawk's, and his thick snowy hair had been cut exceedingly short so that it bristled about his head. His medallion proclaimed him a wizard of the divination school, and the ring on his hand was etched with the seal of the city: a triangle pointed downward with a star at the tip to represent the shape of the land on which Halarahh sat. Wavy lines etched over the whole completed the crest of the windswept city.
"Lord Procopio." Matteo swept into a formal bow.
The wizard waved aside this courtesy. "You took your time in coming, young man. The crew has been holding the skyship for your arrival."
This was an unexpected treat. Matteo's eyes lit up. Then his gaze darted to the other jordain for confirmation. They regarded him with narrowed eyes and scowls. Puzzled, Matteo turned back to his new patron. "You wish us to accompany you on the skyship?"
"Just you. Come aboard, unless you can fly on your own power," the wizard said tartly. He turned and strode toward one of the docked ships.
Matteo followed, studying the vessel with interest. The image of a long, sinuous snake had been painted in rainbow colors on the side of the ship and continued to coil its way up the foremost mainsail. The other sails depicted a starsnake's wings, and elaborate curved runes painted onto the hull confirmed that Starsnake was indeed the ship's name.
Lord Procopio led the way to the forecastle and twisted the gold and silver rod mounted there. The skyship rose gracefully into the sky, more rapidly than Matteo would have thought possible.
The wizard looked at him sharply. "You look surprised. Have you not learned the properties of such ships?"
"I have, my lord. Knowing is one thing, experiencing is quite another."
"True enough. How fast are we going?"
Matteo considered what he knew of the ships and calculated the effects of the winds off Lake Halruaa. "Seventeen knots," he said firmly, glancing toward the helmsman for confirmation.
The helmsman nodded. Procopio shrugged, unimpressed, and pointed out toward the center of the lake. "Take her out. Let's give our new counselor a bit of a challenge."
The man at the wheel looked none too happy, but he did as he was bade, leaning his weight into turning the heavy wheel.
This put Matteo in the uncomfortable position of needing to give advice before any was requested. He wondered that he would have to do so, for the dangerous winds of Lake Halruaa were proverbial. No ship sailed the interior of the lake, not on the surface and not in the air.
"Lord Procopio, if I am to fulfill my duty, I must advise you against going out over the lake," Matteo said respectfully.
Procopio's only response was to point toward another ship, skirting the shore and rapidly approaching them.
"That is the Avariel, owned by the conjurer Basel Indoulur. He is a reckless man, proud enough to consider himself my rival. If we engage him in challenge, he will not turn away."
Procopio turned to a blue scrying globe mounted on a pedestal and gestured over it. Clouds swam in the circular sky, then parted to reveal the face of his apparent rival. The man was portly, with pillowy cheeks and small, shrewd eyes. His black hair had been oiled and worked into many small braids that hung nearly to his shoulders. The wizards exchanged the expected pleasantries, then Procopio got down to business.
"Fine winds today, Lord Basel."
The image of the wizard nodded happily. "Aye. The Avariel is giving near to five and twenty knots. I wouldn't have thought the old girl could dance to so merry a tune."
"Small wonder. You sail deep into the lake winds."
"No deeper than you," Basel retorted. "If you've something on your mind, man, have out with it."
"A challenge. A contest of will and nerve."
Basel's eyes bulged, then he laughed. "A game of chicken, in other words. Come, Lord Procopio-a child's game?"
"Made interesting by a man's wager. Say, two thousand side? And I'm no such fool to suggest a collision course. A contest of skill and speed. The first to reach thirty knots takes it."
The wizard's small eyes glinted. "I'm not so good a friend that I won't take your money," he agreed, and then his image winked out of sight.
Procopio turned to Matteo. "Imagine that this is your first campaign. You will advise the general, who has been ordered to follow your counsel. The outcome of this battle is entirely in your hands."
Matteo longed to retort that this was a silly wager, not a battle worth fighting. To achieve those speeds, the ships would have to venture far out over the waters, where the winds were strong and unpredictable.
But the wizard had created the situation, and it was Matteo's duty to make of it what he could. He scanned the clouds and the shoreline as he ciphered the weight of the Starsnake.
"What crew does the Avariel carry?"